So this game came out a while back and I am just now getting around to writing about why I like it so much.
Basically, The Room is like a miniature Myst, with show not tell storytelling that unfolds as you unlock the mysteries contained within a virtual series of ornate boxes.
The game makes perfect use of the multi touch interface, and is basically a big interactive puzzle, not so unlike the much successful ZenBound series. I think this kind of exploration works very well, and could easily be paired with passive film cutscenes (or realtime ones) to create more complex narratives.
Beautiful visuals as well, this game uses some nice DOF and specular effects.