THINGS | THINK • THINGS | SAY
approach, and experiences combining narrative and user experience.
Surviving VR Wave 1
Lessons and Insights
SXSW - 2018 AUSTIN, TEXAS
An in depth look at the lessons learned and insights gained from pioneering 360 video in the early days of consumer VR.
Creating Cinematic VR
Content in Film and TV
VRX - 2015 SAN FRANCISCO
A panel at VRX, discussing the application, opportunities, and challenges of 360 video within mainstream entertainment.
Reinventing the Graphic
Novel for the iPad
SXSW - 2012 AUSTIN, TEXAS
An hour long solo presentation on the philosophy and process of making an interactive graphic novel for the tablet.
Failure as Part of the
STORYCODE - 2013 SAN FRANCISCO
I was invited to give the opening talk for the first Storycode San Francisco. I chose to give a postmortem on Ajax.
Elements and Spaces
of Interactive Stories
WATERSHED - 2013 BRISTOL, UK
An exploration of Narrative Mechanics through the lens of spaces and elements of interactive stories.
SUBMARINE CHANNEL - 2013
Submarine Channel profile, discussing the influences and philosophies behind Operation Ajax.
Welcome to the
Age of the Interface
CULTURETECH - 2012 DERRY, IRELAND
A keynote presentation on the transition from fidelity to interface as the driving force of evolution in media today.
Future of Comics
ANNENBERG LAB - 2014 USC, LOS ANGELES
A panel on the evolution of – and opportunities within – interactive comics, hosted by the Annenberg Innovation Lab.
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